Funds and Stamina Depleted: Creators of Armello and Solium Infernum Go into ‘Hibernation’ with No Promises of Return

League of Geeks, an Australian game studio known for its releases Armello and Jumplight Odyssey, announced in February it had to halt operations due to financial difficulties. The announcement followed on the heels of the uncomfortable economic conditions in the gaming industry.

In December, League of Geeks had to lay off half its workforce, affecting 31 staff members, and halted the development of its early access space-arc simulator, Jumplight Odyssey, indefinitely. Due to the gaming industry’s challenging economic situation and lackluster financial performance of recent releases, the studio’s management decided to put the company in a state of ‘hibernation’ and take a prolonged hiatus.

This break will extend for an ‘unforeseeable future.’ The majority of the team has already split on their own projects, with a small group opting to take a break for a few months. The studio remains uncertain about when or if at all will League of Geeks return to operation.

During the company’s hibernation, League of Geeks games will remain on sale, and they will continue to get support:

  • Solium Infernum, despite high ratings, did not meet sales expectations — while there are no funds for active adaptation or DLC, the game will receive some bug fixes and new content;
  • no investments were found for the continuous development of Jumplight Odyssey, thereby, its development remains paused — while it is expected to leave early access in the coming year, it won’t be the 1.0 version initially envisioned by the studio;
  • the annual rotation of seasonal content in Armello will continue, unaffected by League of Geeks’ situation.

“Making video games is hard (and painfully hard in recent years), but the smart and lovely people (both within and outside LoG) with whom we’ve had the pleasure of working have filled each day of this crazy business with meaning,” shared the developers.

In the first five months of 2024, game companies laid off over 10.8k people — more than the total layoffs in 2023. Publishing leaders, development studios, and investment companies have already labeled 2024 as the ‘year of closures’.

This post was last modified on 06/12/2024

Julia Jackson: Hey there! I'm Julia Jackson, your friendly neighborhood tech geek, always navigating the exciting realms of technology with unbridled enthusiasm. Born and raised in the digital age, I've been on a relentless quest to understand and unravel the intricacies of the ever-evolving tech landscape. Hailing from a generation that witnessed the meteoric rise of the internet, I've been a digital native since the dial-up days. From the nostalgic hum of connecting to the World Wide Web to the lightning-fast speeds of today's fiber optics, I've witnessed and adapted to the digital evolution with a keen eye and a passion for all things tech. My love affair with technology goes beyond just using gadgets; I'm driven by an insatiable curiosity to understand the nuts and bolts that power our digital world. Whether it's coding languages, emerging technologies, or the latest in artificial intelligence, I'm always eager to delve deeper and unravel the mysteries that make our digital existence possible. Beyond my personal pursuits, I'm deeply committed to fostering a sense of community in the tech world. Whether through sharing knowledge on online forums, attending tech meetups, or mentoring aspiring techies, I believe in the power of collaboration and knowledge sharing to propel us all forward.